The real interface — control on, audio listening, render watched live
One console per machine. Every screen, every camera, the audio, the keyboard and mouse — all of it, over the mesh, encrypted end to end.
A three-monitor tower opens three tabs. Switch with a click; your mouse coordinates normalize to whichever screen you're on. The webcam and the conference puck's wide camera sit in the same strip — the default is starred, anything popped into its own window is flagged.
With Control on, hovering the stage pins keyboard focus there — keys flow without a click, the cursor turns to a crosshair, and even Esc and Ctrl+W are forwarded. True KVM behaviour. Control only works over display tabs, never cameras.
Drag the slider through five stops — Speed, Smooth, Balanced, Crisp, Quality — and resolution, frame rate and bitrate move together. Want the dials? Flip to detailed mode for per-axis pills, including codec: Auto, H.264, H.264 native-decode, or MJPEG. The live chip shows exactly what's arriving.
The console never pretends. Connecting, live, degraded, waiting on consent — each looks different, and tells you what to do next.
First frame pending. The input's icon and a plain status line stand in.
Frames flowing. Blinking dot, real resolution and rate, H.264.
Green pip lit, crosshair cursor, your keys land on the far side.
H.264 decode fell back to the MJPEG floor; diagnostics show the queue.
The host reports its own state in plain words, right on the stage.
Streamed to its own OS window; one tap brings it home.